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- Path: oreig.uji.es!ii202
- From: ii202@rossegat.uji.es (Jorge Acereda Macia)
- Newsgroups: comp.sys.amiga.programmer
- Subject: Re: C2P
- Date: 15 Jan 1996 18:09:22 GMT
- Organization: Universitat Jaume I. Castell≤ de la Plana. Spain
- Distribution: world
- Message-ID: <4de58i$kjj@oreig.uji.es>
- References: <4cj57f$7qe@irz210.inf.tu-dresden.de> <4cjmsk$9aa@sunsystem5.informatik.tu-muenchen.de> <291.6578T1189T2189@login.eunet.no> <4cskrt$kmq@morgoth.sfu.ca> <4d16bt$48l@sunsystem5.informatik.tu-muenchen.de>
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- Juergen "Rally" Fischer (fischerj@informatik.tu-muenchen.de) wrote:
-
- > |> Are you using HAM mode? You can get excellent speed only updating the lower
- > |> four bitplanes and interlacing lores screens, alternating odd/even chunky
- > |> pixels.
-
- > cool, have you done a demo with your idea ?
-
- I remember a demo with a BIG morphing texturemapped torus (from Sonik ?).
- This seems to be using HAM8. It has some glitches, and shows horizontal
- lines on screen from time to time.
-
- Any idea on how are they doing the c2p?
-
- Greets,
- Jorge Acereda (ii202@rossegat.uji.es)
-